Cities: Skylines features 36 different info views displaying and highlighting various information about the city. Some info views include multiple tabs for different but related information (such as the different tiers of education in the education info view). While there are no actual categories for the info views they can be roughly divided in three categories by their nature:
- City service related: Displays info mainly about the functions of the different city services and their effects to the zoned buildings of the city. These include things like electricity, garbage collection, education, health, fire safety, police, radio coverage, and public transport. Most of these are also used shown automatically when accessing the build menu for city services.
- Citizen related: Displays info relating to the citizens themselves such as happiness, housing levels, population demographics, and so on. These info views let the player see how their actions affect the everyday lives of their citizens.
- City and map related: Displays features and effects that define the city area itself. These are pollution levels, land value, natural resources and districts. Pollution displays both ground and water pollution while sound pollution shows the effect of the road network and various zoned buildings and city service buildings (residential areas generate little to no noise pollution while commercial and especially industrial areas drastically affect the noise pollution levels and make people sick).
Info views[edit | edit source]
Electricity[edit | edit source]
- Main article: Power
Shows all the buildings in blue which are connected to the power grid. The light blue area surrounding them is the catchment area of the power grid that the buildings create around themselves. This info view also displays power availability with a meter. If the meter is on the red portion, the city needs to produce more power. If it is on the yellow portion, more capacity should be added. If it is on the green portion, there is enough power for the city.
Water[edit | edit source]
- Main article: Water and sewage
Displays the water currents, the direction the water flows and also highlights all water service buildings. It also shows the water pipes located underground. In this view mode, the player is able to bulldoze the underground water pipes. The info view also displays Water availability and sewage rate, these factors need to each be in green as they are super vital, determining the fate of the player’s city.
Garbage[edit | edit source]
- Main article: Garbage disposal
Displays the amount of garbage piled up in buildings as well as the location of garbage storage/processing facility. The roads are coloured in green in places where there is sufficient garbage truck coverage. The design of the road network including use of one- or two-way roads affect how far the coverage reaches. Coverage does not determine the range, but merely the land value increase.
Education[edit | edit source]
- Main article: Education
When building a new school, the info view activates when the school is selected in the build menu. The info view shows the current availability of school services, campus areas, and public libraries as well as the coverage of existing schools of the type selected. In the info view the roads are green if there is coverage, if the roads are grey there is no coverage available in that area.
Selection from the info view menu will highlight residential structures in grey-purple if there are citizens not yet educated to the level selected living there.
Citizen happiness[edit | edit source]
Shows the happiness rating of buildings. Red buildings are unhappy, and green buildings are happy. Buildings with a color from the gradient between red and green are happier as it changes from red to green and vice versa.
Health[edit | edit source]
- Main article: Healthcare
Healthcare tab: Highlights buildings to show the level of health of the residents and shows coverage of ambulance services on the roads.
Deathcare tab: Displays the information on available cemetery space and crematorium capacity as well as hearse coverage area.
Childcare tab: This tab shows info on the availability of childcare buildings, the amount of childcare users, and the city’s birth rate.
Eldercare tab: This tab shows info on the availability of eldercare buildings, the amount of eldercare users, and the average lifespan of the city’s citizens.
Levels[edit | edit source]
- Main article: Zoning#Building level
Displays the upgrade level of the buildings in different areas of your city.
Wind[edit | edit source]
- Main article: Power#Wind
Shows the areas that are opportune for harvesting the power of the wind as a source for electricity.
Traffic[edit | edit source]
- Main article: Traffic
The traffic info view is very useful when laying out road networks and planning different areas of your city. It shows in red the roads and intersections that are most heavily used by citizens, tourists and cargo transport. Remember: red traffic areas don't always mean there is a traffic jam. This info view also has a meter for measuring the average traffic flow in your city.
Pollution[edit | edit source]
- Main article: Pollution
Shows both ground pollution and water pollution. Water pollution is affected by the water flow mechanics such as direction and strength of water currents, ground pollution is most heavily affected by industry.
Noise pollution[edit | edit source]
- Main article: Noise pollution
Noise pollution is created by traffic, industrial, and commercial zones as well as tourist attractions such as the unique buildings. Vehicles on smaller roads create less noise pollution and vehicles on roads with decorative trees create less noise pollution than they would on their regular counterparts. This info view shows the average noise pollution value, the most noise polluted areas allowing you to focus on reduction strategies.
Fire safety[edit | edit source]
- Main article: Fire Department
Lets you see if there are areas that aren’t well covered by fire fighting infrastructure.
Crime[edit | edit source]
- Main article: Police Department
Shows where criminals are most active. It colors the buildings in red if there is high criminal activity. Police coverage is displayed by the colored roads.
Transportation[edit | edit source]
- Main article: Transportation
Highlights all the different transport types as well as displaying utilization rates by citizens (number of passengers per week). Selecting a transport type will also highlight related infrastructure buildings and routes. You can access the line overview from here, and access each line’s details from there as well.
There are some Steam Workshop modifications that change the way this info view is displayed.
Population[edit | edit source]
- Main article: Zoning
The population info view shows how the population of the whole city is divided between the different age groups. It also shows where the different major groups (families, adults and seniors) are located on the map.
Outside connections[edit | edit source]
- Main article: Supply chain#Imports and exports
The outside connections info view is divided into two categories: Import and Export. These highlight the buildings and vehicles that ship goods in and out of the city.
Businesses that import goods and natural resources as well as the trucks carrying them are highlighted on the map in this info view and colored based on their industry.
Land value[edit | edit source]
- Main article: Land value
Shows how the value of a piece of land is affected by the buildings on and near it.
Natural resources[edit | edit source]
- Main article: Natural resources
Displays the areas on the map where you can find the various resources to be used in specialized industry. The resources include oil, ore, wood, and fertile land for farming.
Districts[edit | edit source]
- Main article: Districts
Shows all the districts you have created accompanied by the icons for active policies.
Leisure[edit | edit source]
- Main article: Leisure
- Main article: Unique buildings
- Main article: Parks and Plazas
- Main article: Park Areas
This info view highlights Unique Buildings, Parks and Plazas, Park Area buildings, Public Libraries and Sports Arenas (highlights the Varsity Sports arenas, not the Match Day or Stadiums: European Club Pack, or the Sports Arena and Stadium as these are all in the Unique Buildings tab) and the area of effect they have on citizen happiness. This info view also shows the city’s attractiveness. It does not display commercial specialized leisure zoned buildings.
Terrain height[edit | edit source]
- Main article: Terrain
Displays the height of the terrain.
Heating[edit | edit source]
- Main article: Heating
Displays the heating networked buildings. It also shows the water and heating pipes that run underground. In this view mode you are able to bulldoze the underground water and heating pipes.
Road maintenance[edit | edit source]
- Main article: Road maintenance
Displays road maintenance level, the second tab shows which roads operate at normal levels and which ones are boosted.
Snow[edit | edit source]
- Main article: Snow
Displays snow level, the second tab shows which roads operate at normal levels and which ones are currently blocked by snow. This info view can only be accessed on snow maps.
Escape routes[edit | edit source]
- Main article: Escape Routes
Displays routes of the Evacuation Buses that deploy from Emergency Shelters and which buildings are evacuated.
Radio coverage[edit | edit source]
- Main article: Disaster Services
Displays areas covered by the emergency broadcasts from the radio masts.
Destruction[edit | edit source]
- Main article: Disasters
Displays areas with damage from disasters.
Disaster detection[edit | edit source]
- Main article: Disaster Services
Displays the coverage areas of earthquake sensors.
Traffic routes[edit | edit source]
- Main article: Roads#Traffic Routes
Traffic Routes tab: Shows routes taken by Cims.
Junctions tab: Toggle traffic lights and stop signs.
Adjust Roads tab: Adjust start/end and alignments of named road segments.
Tourism[edit | edit source]
- Main article: Tourism
This info view shows pie charts for the wealth of tourists and the percentage of exchange students. The city’s exchange student bonus and the number of weekly tourist visits are also shown.
This info view also highlights buildings where there are tourists and an approximation of how many there are, which is visible based on the hue of the pink/purple color. The attractiveness of certain buildings can be seen as well on another tab, with the attractiveness value being visualized by the hue of the green highlight on those buildings. Vehicles carrying tourists are highlighted similarly to buildings. A city attractiveness meter also appears on this info view.
Tours[edit | edit source]
- Main article: Tourism#Tours
Park maintenance[edit | edit source]
- Main article: Parks and Plazas#Park Maintenance
Industry areas[edit | edit source]
- Main article: Industry Areas
Shows the industry supply chains of each type of Industry Area on four different tabs. There is also a button to access the Industry Areas overview panel.
Post offices[edit | edit source]
- Main article: Industries#Expansion features
Fishing industry[edit | edit source]
- Main article: Fishing Industry
The Fishing Industry Info view shows where conditions are optimal for the four different types of fish: anchovies, salmon, tuna, and shellfish. It also shows water pollution.
Service Points[edit | edit source]
- Main article: Pedestrian Areas
This info view shows how much different pedestrian area service points are being used.
Financial[edit | edit source]
- Main article: Stock Exchange
This info view shows two things:
- The area affected by the tax bonus bestowed on Financial Offices by the Stock Exchange and International Trade Building.
- The Bank cash collecting coverage for Commercial buildings.
Screenshots[edit | edit source]
Trivia[edit | edit source]
- The coverage bars have absolutely nothing to do with service range, but actually just the range of factors like happiness and land value.