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The starting view of a Map with the starting tile highlighted

Maps are the areas where you build your city. Each map is divided into tiles that you can unlock as the game progresses. The full map consist of 81 tiles (9x9), but tile borders are only shown for the 25 middle tiles (5x5). Out of these, 9 tiles are unlockable in the base game; there are some mods that can increase the amount of playable tiles to 25 or 81. A map has different Natural resources placed on it.

Scale[edit | edit source]

Zone-able roads spawn grids of "cells" that are up to 4 cells deep. Each "cell" unit correlates to 8 meters by 8 meters of real world space. The area of one cell is 64 m2.

One tile is 240 x 240 cells, or 1920 x 1920 meters, or 1.92 x 1.92 km. The area of one tile is 3.6864 km2.

The map itself is 9 x 9 tiles, or 2160 x 2160 cells, or 17280 x 17280 meters, or 17.28 x 17.28 km. The area of the map is 298.5984 km2.

The possible playable area is 5 x 5 tiles, or 1200 x 1200 cells, or 9600 x 9600 meters, or 9.6 x 9.6 km. The possible play area of the map is 92.16 km2.

Claiming all 9 tiles in a 3 x 3 area, or 720 x 720 cells, or 5760 x 5760 meters, or 5.76 x 5.76 km. The claimable area of the map is 33.1776 km2.

Official maps[edit | edit source]

Several of the maps are based on real locations.

Base Game Maps[edit | edit source]

  • Black Woods - Stockholm
  • Cliffside Bay
  • Diamond Coast - Hong Kong
  • Foggy Hills
  • Grand River
  • Green Plains - Washington DC
  • Islands - Venice
  • Lagoon Shore - Greece
  • Riverrun - Rivers in St Louis
  • Sandy Beach - San Francisco
  • Shady Strands - The Strait of Istanbul
  • Two Rivers

Snowfall DLC[edit | edit source]

  • Frosty Rivers
  • Frozenshire
  • Icy Islands
  • Snowy Coasts
  • Winter Hills

Natural Disasters DLC[edit | edit source]

  • Prussian Peaks
  • The Dust Bowl
  • The Archipelago

Mass Transit DLC[edit | edit source]

  • Arid Plains
  • Regal Hills
  • Seven Lakes

Green Cities DLC[edit | edit source]

  • Eden Valley
  • Garden Rivers
  • Lavender Lake

Parklife DLC[edit | edit source]

  • Cavern Coast
  • Honu Island
  • Mountain Meadows
  • Pine Rivers
  • Windfield

Industries DLC[edit | edit source]

  • Green Peaks - Dublin
  • Marble Canyon
  • Pearl Bay
  • Twin Fjords
  • Woodgarden

Campus DLC[edit | edit source]

  • Marin Bay
  • Murky Coast
  • Northwood Hills
  • Roslyn Peninsula
  • Wolf Creek

Sunset Harbor DLC[edit | edit source]

  • Azure Gulf
  • Crater Falls
  • Desert Oasis
  • Fisher Enclave
  • Swamplands

Airports DLC[edit | edit source]

  • Asanu Beach
  • Hanami Bay
  • Noyou Port

Plazas and Promenades DLC[edit | edit source]

  • Cape Apple - New York City
  • Coastal Gem
  • Gondola Islands
  • Oracle Lake
  • Splitz Tributary

Map Pack CCP[edit | edit source]

  • Biomes Valley
  • Desert Pass
  • Farmland Flats
  • Meandering River
  • Mountain Taper
  • River Valley Plain
  • The Eyeland
  • Tropical Pass

Map creation and sharing[edit | edit source]

Cities: Skylines offers an in-game map editor and fully integrated sharing through steam workshop. You may also take a heightmap and use it in the map editor. The modification community often uses real world heightmaps which can be found online [1].

Creating a Map[edit | edit source]

Main article: Map Editor

To create a map the player clicks the tools button in the main menu then you click the map editor. The player can then choose a landscape type and click create to open the map editor. The player can then begin terraforming, place water sources, highways and train track, lay ship- and plane routes and adjust the ocean.

Mods[edit | edit source]

References[edit | edit source]

See also[edit | edit source]