Office zones can be specialized into "IT Cluster". This was added via the "Green Cities" DLC, and is not available without it. To specialize an area, draw a district over the area to be affected and apply the desired specialization.
No specialization[edit | edit source]
No specialization is the default, and results in standard generic office buildings. Existing specializations can be removed with the "No Office Specialization" button in the specialization menu. This will result in existing buildings disappearing, and then regrowing as generic office buildings if there is sufficient demand.
School of Economics[edit | edit source]
|Available only with the Campus DLC enabled.|
IT Cluster[edit | edit source]
|Available only with the Green Cities DLC enabled.|
The "IT Cluster" office specialization creates high tech office buildings that require 50% fewer workers than standard office buildings. These buildings consume 30% more electricity, but also generate 30% more tax revenue.
The "IT Cluster" specialization becomes available at the "Big Town" milestone.
The buildings that grow in this specialization are not able to level up; they have only a single level.
Since IT Cluster buildings produce goods. The customers of these goods are your city's commercial zones as well as exports. However, it does not generate any truck traffic to deliver its products. It’s said that the goods are software due to the name of the policy and the fact that they do not generate truck traffic.
It’s possible that IT can replace all generic industries in a large city with a fair bit of commercial in it. It’s very powerful in their current state, allowing for the removal of industrial traffic while still sustaining commercial. The drawback is that it takes more space than zoned industry while providing 50% fewer jobs. it is better to use few industry area while all goods comes from it cluster