Parks and Plazas

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This article is considered accurate for the current version of the game.

For information on the Parklife DLC: see Park Areas

Button cs icon parks and plazas 45x45.png Parks & plazas provide entertainment for citizens and tourists, and help to increase nearby land value.

There are a variety of parks and plazas available to build. Citizens and tourists will travel to these and spend time enjoying the scenery. These will also have an effect on the "leisure" value of nearby buildings (viewable in the leisure info view), increasing their land value. The magnitude and spread of this effect depends upon the "entertainment accumulation" and "entertainment radius" parameters of the different structures. Sufficient coverage by these assets is needed for many buildings to upgrade.

All of the unique buildings offer some degree of entertainment, and can supplement a city's parks infrastructure.

Like most other buildings, all of these must be placed roadside. (Unlike Park Area buildings from the Parklife DLC.)

As with other services, the parks and plazas budget can be adjusted between 50% and 150%, which subsequently adjusts the entertainment impact of parks and plazas.

Parks[edit]

Button cs icon parks 27x27.png

Asset Unlock Cost
(₡)
Upkeep
(₡/week)
Water
(m3/week)
Electricity
(kW)
Size
(cells)
Entertainment
accumulation
Entertainment
radius
Visitor
Capacity
DLC Notes
Botanical Garden.png
Botanical Garden*
Tiny Town 15,000 240 480 1600 11×8 150 500 225 -
Bouncy Castle Park.png
Bouncy Castle Park*
Tiny Town 4,000 48 0 32 5x5 125 400 150 -
Merry Go Round.png
Carousel Park*
Tiny Town 3,500 64 0 64 5x5 150 400 150 -
Dog Park.png
Dog Park*
Tiny Town 5,000 40 0 48 5x5 125 400 150 -
Fishing Island.png
Fishing Island**
Big Town 9,000 144 48 48 4×24 60 150 51 - Floats on water. Shoreline required. Land portion is 4×6. Entertainment radius is centered on the land portion of the park.
Floating Cafe.png
Floating Café**
Colossal City 25,000 400 80 48 6×22 50 200 90 - Floats on water. Shoreline required. Land portion is 4×6. Entertainment radius is centered on the land portion of the park.
Japanese Garden.png
Japanese Garden
Tiny Town 2,500 40 160 80 4x4 125 200 150 -
Small Park.png
Park, Small
Tiny Town 1,000 8 0 32 9×8 100 400 75 -
Park with Trees.png
Park with Trees
Tiny Town 5,000 40 0 48 13×12 125 400 150 -
Large Playground.png
Playground, Large
Tiny Town 7,500 160 0 32 9×6 125 400 150 -
Small Playground.png
Playground, Small
Tiny Town 1,250 24 0 16 5×5 100 400 75 -
Tropical Garden.png
Tropical Garden**
Busy Town 6,500 104 80 48 6×6 70 100 45 -

*These items previously available only in the Pre-order Pack were made available for all in Patch 1.5.0-f4 (09 JUNE 2016).

**These items made available in Patch 1.9.0-f5 (19 OCT 2017) alongside "Green Cities".

Plazas[edit]

Button cs icon plazas 31x31.png

Asset Unlock Cost
(₡)
Upkeep
(₡/week)
Water
(m3/week)
Electricity
(kW)
Size
(cells)
Entertainment
accumulation
Entertainment
radius
Visitor
Capacity
DLC Notes
Plaza with Trees.png Plaza with Trees Tiny Town 2,500 32 0 32 5×5 75 400 105 -
Plaza with Picnic Tables.png Plaza with Picnic Tables Tiny Town 15,000 120 0 48 5×7 100 400 150 -
Paradox Plaza.png Paradox Plaza Tiny Town 1,000 16 160 160 5×5 100 400 150 - Create "Paradox Account" to gain access to the "Paradox Plaza".

Other Parks[edit]

Button cs icon other parks 30x29.png

Asset Unlock Cost
(₡)
Upkeep
(₡/week)
Water
(m3/week)
Electricity
(kW)
Size
(cells)
Entertainment
accumulation
Entertainment
radius
Visitor
Capacity
DLC Notes
Magicka theme park.png Magicka Theme Park Tiny Town 5,500 80 160 640 13×12 150 400 150 - Must also own "Magicka 2".
Basketball Court.png Basketball Court* Tiny Town 4,000 48 0 32 6×5 125 400 150 -
Tennis Court.png Tennis Court** Tiny Town 4,000 48 0 32 5×6 125 400 150 - European Map Theme

*This item previously available only in the Pre-order Pack was made available for all in Patch 1.5.0-f4 (09 JUNE 2016).

**This item is only available in a European Map Theme. (Can be activated for non-European themed maps in Content Manager under "Styles".)

Tourism & Leisure[edit]

Button cs icon tourism and leisure 30x30.png

Asset Unlock Cost
(₡)
Upkeep
(₡/week)
Water
(m3/week)
Electricity
(kW)
Size
(cells)
Entertainment
accumulation
Entertainment
radius
Visitor
Capacity
DLC Notes
Beach Volleyball Court.png Beach Volleyball Court Busy Town 2,500 40 0 80 4×4 100 250 150 DLC icon after dark.png Not available on winter maps.
Fishing Pier.png Fishing Pier Busy Town 12,000 160 80 240 2×8 150 200 150 DLC icon after dark.png Not available on winter maps. (Replaced by winter version.)
Fishing pier winter.png Fishing Pier (Winter) Busy Town 12,000 160 80 240 2×3 150 200 150 DLC icon snowfall.png
Fishing Tours.png Fishing Tours Busy Town 9,000 160 80 240 3×4 100 400 150 DLC icon after dark.png
Ice hockey rink.png Ice Hockey Rink Busy Town 2,500 40 0 80 5×9 100 250 150 DLC icon snowfall.png
Jet Ski Rental.png Jet Ski Rental Busy Town 12,000 160 80 240 2×3 150 200 150 DLC icon after dark.png Not available on winter maps.
Marina.png Marina Busy Town 15,000 240 80 320 4×4 125 300 150 DLC icon after dark.png
Resturant Pier.png Restaurant Pier Busy Town 25,000 400 240 480 2×8 125 400 75 DLC icon after dark.png
Riding Stable.png Riding Stable Busy Town 6,000 160 160 160 9×15 125 400 150 DLC icon after dark.png
Skatepark.png Skatepark Busy Town 4,000 48 0 32 5×5 125 400 150 DLC icon after dark.png Not available on winter maps.
Snowmobile track.png Snowmobile Track Busy Town 4,000 48 0 32 14×11 125 400 150 DLC icon snowfall.png

Winter Parks & Plazas[edit]

Button cs icon winter parks and plazas 25x25.png

Asset Unlock Cost
(₡)
Upkeep
(₡/week)
Water
(m3/week)
Electricity
(kW)
Size
(cells)
Entertainment
accumulation
Entertainment
radius
Visitor
Capacity
DLC Notes
Snowman park.png Snowman Park Tiny Town 2,500 40 160 80 4×4 125 200 150 DLC icon snowfall.png
Ice sculpture park.png Ice Sculpture Park Tiny Town 2,500 56 32 80 4×4 100 250 150 DLC icon snowfall.png Required to unlock "Igloo Hotel" Unique Building.
Sledding hill.png Sledding Hill Tiny Town 4,000 48 0 32 5×5 100 300 150 DLC icon snowfall.png
Curling park.png Curling Park Tiny Town 2,500 40 0 80 6×7 100 250 150 DLC icon snowfall.png
Skating rink.png Skating Rink Tiny Town 2,000 16 64 80 4×6 100 250 150 DLC icon snowfall.png Required to unlock "Igloo Hotel" Unique Building.
Ski lodge.png Ski Lodge Tiny Town 3,000 32 160 160 4×3 100 300 150 DLC icon snowfall.png
Cross-country skiing park.png Cross-Country Skiing Park Tiny Town 35,000 240 160 400 9×15 90 300 360 DLC icon snowfall.png
Firepit park.png Firepit Park Tiny Town 4,000 48 160 80 7×7 90 200 150 DLC icon snowfall.png

Modder Packs[edit]

Button cs icon modder packs 30x30.png

Asset Unlock Cost
(₡)
Upkeep
(₡/week)
Water
(m3/week)
Electricity
(kW)
Size
(cells)
Entertainment
accumulation
Entertainment
radius
Visitor
Capacity
DLC Notes
Biodome.png Biodome Tiny Town 25,000 240 480 1,600 8x8 150 500 225 DLC icon ccp high-tech buildings.png
Vertical farm.png Vertical Farm Tiny Town 60,000 400 640 320 6x6 100 400 100 DLC icon ccp high-tech buildings.png

Park Maintenance[edit]

Button cs icon park maintenance 29x29.png

Park Maintenance Building.png Park Maintenance buildings produce "Park Maintenance Vehicles" to maintain your parks and plazas.

Park Maintenance vehicles will travel around the city, even outside of their "coverage" area, and maintain all parks and plazas. Three parks will be serviced during each vehicle's work shift, and then it will return to the Park Maintenance Building.

All parts of a Parklife park are maintained by a visit to the Main Gate of the park.

Parks do not fall into disrepair, but when they are "maintained", they get a temporary boost in their effectiveness. This functions much like the "Road Maintenance" from the "Snowfall" DLC. The boost fades over time until it is back to normal.

Trivia[edit]

  • Parks and Plazas originally appeared in-game under the heading "Decorations", but were renamed "Parks & Plazas" in Patch 1.4.0-f3 on 22 March 2016.