Patch 1.7.0

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Cities: Skylines
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1.91.9.11.9.21.9.3
DLC icon mass transit.png Mass Transit
1.8
1.71.7.11.7.2
DLC icon natural disasters.png Natural Disasters
1.61.6.11.6.21.6.3
DLC icon snowfall.png Snowfall
1.5
1.41.4.1
1.31.3.11.3.2
DLC icon after dark.png After Dark
1.21.2.11.2.2
DLC icon deluxe edition.png Base version
1.11.1.1
1.01.0.61.0.71.0.7c

Release Date - May 18, 2017. Patch 1.7.0[1] was released alongside Mass Transit.

Mass Transit expansion

Transit methods

  • Ferries
  • Cable cars
  • Elevated monorail
  • Blimps

Features

  • New mass transit related service buildings
  • Multiplatform train station with metro station
  • End-of-line train station with metro station
  • Ferry + bus stop
  • Monorail + bus hub
  • Monorail + train + metro hub
  • 3 new scenarios
  • 3 new landmarks
  • 3 new Chirper hats
  • New chirps
  • 3 new policies
  • 14 new Steam achievements
  • New road types
  • 3 new canals variations

Free content

  • Naming of roads
  • Added option to toggle road names on/off
  • Citizen Modding
  • What's New - pop up screen
  • Two bridges for the gravel road
  • One-way Train Track
  • Adjust vehicle count slider for public transport lines
  • Emergency vehicles choose a free lane when available
  • Bulldozer for underground structures
  • Public transport info view additions
  • Unlimited soil - built-in mod added
  • Unlimited oil and ore - built-in mod added
  • Mod inspired features
  • Option to mark railway stations to accept or not accept intercity traffic
  • Ability set stop signs at intersections
  • Ability to toggle traffic lights for an intersection
  • Visual aids to road building
  • Fixed: Player not being able to place custom props made with certain templates
  • Trailer-, sub building-, and prop variation assets disabled and enabled with main asset
  • Fixed: Main menu news feed color when focused
  • Fixed: Asset editor crash when null sub building list
  • Train tracks can be upgraded between one-way and two-way and therefore now also repaired after being destroyed by a disaster
  • Shoreline building placement improvements
  • Asset editor: fixed elevated road pillars disappearing or being treated as sub buildings when editing interchanges.
  • Fixed: Unnecessary thunderstorm warnings
  • Fixed: Endless sub-building fires
  • Fixed: Helicopters not used when building is completely missing road connection
  • Custom asset usage serialized to saved games and scenarios.
  • Buttons in content manager to subscribe and enable assets and mods used in a save or scenario (available for saves made after update)
  • More stable mass subscribe/unsubscribe to workshop items
  • Condition for "Build X buildings..." tells "Segments" instead of "Amount" when train tracks or metro tunnels are selected as the building, to be clear about what is counted.
  • Better content manager stability with a big amount of assets
  • Asset editor: player can choose custom building unlock milestone
  • Content manager style panel refreshed when removing building from style
  • Fixed: Overlapping 'Snapshot Tool' text in scenario settings in DE, ES, PT and RU
  • Fixed: Superfluous condition 'Have more than xx' name in Tornado Country Goal tab in DE
  • Fixed: Cut-off text in Alpine Villages win window in DE, FR and PL
  • Fixed: The disaster area of effect tooltip text persist on the screen when mouse over
  • Fixed: Changing disaster severity value using slider move the whole disaster info panel
  • Fixed: Place Disaster button is present in Keymapping section for non Natural Disasters DLC owners
  • Custom asset loading optimization
  • Asset editor: thumbshot tool shows sub-buildings
  • Direction arrows displayed on one-way roads/tracks when in constructing mode or traffic/transport infoviews.
  • Upgraded to Unity 5.5.3f1
  • Cities Skylines now uses Metal rendering API on mac fixing multiple graphical glitches (OS X El Capitan 10.11 and newer, only on computers with Metal support)
  • ND scenario maps that don't get flooded are shown in "New Game" map list
  • All ND scenario maps are available for creating scenarios
  • Smaller outside connection capacity for smaller roads
  • Fixed: Player is unable to rotate buildings while placing sub building in Asset Editor
  • Fixed: Player cannot exit New Scenario and Load scenario with ESC key
  • Fixed: Random crashes in Asset Editor after creating new asset one after another
  • Fixed: language change causing issues in-game
  • Asset editor: asset importer preview window fixes
  • Vehicles have show / hide routes button
  • Asset editor optimization
  • Scrollable policies for all categories added
  • Fixed asset editor sub-buildings showing notifications after free camera mode
  • Asset editor: fixed relocation issues when sub building contains paths
  • Fixed: Deluxe DLC link in main menu
  • Fixed: Scenario Editor Conditions carried over when going back and forth between triggers
  • Snap settings panel works in all editors and with right positioning
  • Fixed: Changing language in scenario and then another time in main menu causing an error
  • Fixed: Scenario settings mod list getting messed up when changing language
  • Updated telemetry
  • Asset editor shows DLC icons for trees and roads
  • Fixed: Fire effect is not always noticeable when there are several buildings on fire
  • Fixed: Building intersection on elevated highway interrupt highway bridge model
  • Fixed: Firewatch Tower not illuminated during night time
  • Fixed: Canceling the Disclaimer warning when trying to activate a mod still activates said mod
  • Fixed: Sorting by "Author" doesn't sort things properly between player author and game author items
  • Emergency vehicles choose lane with least traffic
  • Increased emergency vehicles speed
  • Added localization support for a keymapping string
  • Fixed: Missing translations for several keybindings.
  • Updated Natural Disasters scenario map names
  • Added translation keys for all scenario map names
  • DLC badges are shown in new game panel list for Natural Disasters and Mass Transit scenario maps
  • DLC icons are also shown for maps listed in "New Scenario" panel
  • Added underground bulldozer both in-game and for editors
  • Fixed: The currently opened menu will still be opened, with unlocked buildings, if selecting "Restart" when failing a scenario
  • Fixed: Scrolling the mouse wheel has no effect when the mouse is placed over a "Complete condition..." box of the Goals tab
  • Fixed: Scrolling the mouse wheel has no effect when the mouse is placed over a locked element
  • Fixed: Creating a new scenario from a save file made from a scenario causes the triggers and disasters of the original scenario to still be applied
  • Expansion badge added for Choose Scenario tab of the New Game panel
  • Fixed: Clipping rubble on collapsed gravel road bridge
  • "Error Error Error Error :(" error message text changed
  • Removed redundant Choose Scenario hover tooltip on New Game menu
  • Fixed: Evacuate/Release Citizens button in shelter panels don't get updated immediately when clicking the global Evacuate/Release button
  • Fixed: Localization is not updating immediately in Scenario Editor when Player change language
  • Added tooltip for Disaster panel button
  • Fixed: Cut-off props and assets names ending in Asset Importer
  • Fixed: Parks do not display the number of tourists
  • Fixed: It is unclear that the Fire Helicopter Depot needs a Firewatch Tower to put out a forest fire
  • Fixed: Missing KO translation for DO and DON'T in scenario goal tab
  • Fixed: Cut off Triggers text in Scenario Editor Planner panel in ES, FR, PL, PT and RU
  • Fixed: Overlapping 'Can Repeat' conditions in Scenario Editor in DE, ES, FR, PL, PT and RU
  • Fixed: Missing localization of no shelters notification in all languages except EN
  • Fixed: Missing localization for newly added Natural Disaster keymapping in DE, ES, FR, KO, PL, PT, and RU
  • Fixed: Missing RESTART button localization in lost prompt window
  • Fixed: Oil industry specialization icon in individual district panel is barely visible
  • Fixed: Missing legend for evacuated building in Disaster Risk view
  • Fixed: ID string present for active Sinkhole in warning panel
  • Fixed: Missing Doomsday Vault service icon in Monument tab within Milestone Panel
  • Fixed: Cut off Police Helicopter Depot name in Milestone panel while playing with DE language
  • Fixed: Cut off Fire Helicopter Depot name in Milestone panel while playing with DE language
  • Fixed: Missing 'Save Game' and 'Map' localization in Scenario Editor and Main Menu when creating new scenario in all languages except EN
  • Fixed: Tooltip on level tool in Landscaping tab is wrong about mouse buttons
  • Fixed: Water structures have an upkeep cost of 0.00
  • Fixed: User cannot sort Transport lines with the day, night or day/night option in the Public Transport - Lines detail panel
  • Fixed: Custom and Workshop assets are not placed in any logical order in construction tab
  • Fixed: User is unable to build underground roads under the last large height layer
  • Fixed: Description of the Eden Project monument contains a typo
  • Fixed: The Tax Office's Info Panel description contains incorrect information
  • Fixed: The Cargo Harbor's Info Panel description contains a grammar mistake
  • Fixed: Adding only one policy to the district causes district info view to flicker
  • Fixed: Released prisoners taking jail space while getting home
  • Fixed: Asset editor crashes
  • Asset editor and game always starts with all snap settings on
  • Made policies icons larger in district panel and city info panel
  • Automatic public transport vehicle unbunching
  • District panel changes size with amount of policy icons
  • Separate autosave settings for game and editors
  • Multiple localisation and cut-off issues fixed
  • Fixed: Custom sub buildings without mesh cause terrain to flatten in the whole tile when loading game (requires re-saving the asset)
  • Fixed: Cut off text in Public Transport Line Overview header: Stops, Passengers in PL
  • Fixed: Cut off text in Public Transport Line Overview header: Vehicles in FR
  • Fixed: Cut off text in Public Transport Line Overview header: Stops, Passengers in PT
  • Fixed: Cut off text in Public Transport Line Overview header: Stops, Vehicles in ES
  • Fixed: Built-in themes and User themes tabs in map/asset editor are cut off in PL
  • Fixed: Long city names overlap with the day / night slider when the aspect ratio is set to Normal (4:3)
  • Fixed: Overlapping and cut-off Tsunami Warning Buoy title in building info panel in PL and RU
  • Fixed: Cut off Medical Helicopter Depot name in Milestone panel while playing with DE language
  • Fixed: Cut off Disaster Response Unit name in Milestone panel while playing with DE language
  • Fixed: Oil and Fertile land have similar colors on winter themed maps
  • Fixed: The name "Cathedral of Plentitude" contains a spelling error
  • Fixed: Custom asset scale, rotation, and bottom pivot getting hiddenly carried over to next consequent asset
  • Fixed: Citizen scaling, rotation and bottom pivot toggle disabled (messes up animations) in Asset importer
  • Fixed random errors when multiple custom assets have exact same same sub buildings/variations/trailers
  • Slight custom asset loading optimization
  • Fixed asset editor sub building bug when changing asset while in snapshot mode
  • Fixed: Extreme framerate drop when taking snapshots in asset editor
  • Fixed: Panda Sanctuary short description text overflow building info panel in RU
  • Fixed: Overlapping Weather Radar short description in building info panel in RU
  • Fixed: Deep Space Radar long description text overflow the window and cover Water and Electricity usage in RU
  • Fixed: Firewatch Tower long description text overflow the window and cover Water and Electricity usage in RU
  • Fixed: Overlapping Pumping Service short description in building info panel in RU
  • Fixed: Pumping Service long description text overflow the window and cover Water and Electricity usage in ES
  • Fixed: Overlapping Tall Radio Mast short description in building info panel in RU
  • Fixed: Overlapping Short Radio Mast short description in building info panel in RU
  • Fixed: Overlapping Fire Helicopter Depot title in building info panel in DE, FR, PL, PT and RU

References

  1. Forum: Mass Transit 1.7.0 Patch Notes