should the table of roads make it clear which roads are one-way and which are not?
- With the exception of highways and highway ramps it is in the name, so I'm not sure there'd be much point.
- BTW, sign talk-page comments with four tildes (~). ~ Meneth (talk) 16:27, 17 March 2015 (CET)
- You choose one of the two when you start a new city, but I don't know of any way to change it after the fact, and certainly not for individual roads.
- Might be a mod that does it; I don't know. ~ Meneth (talk) 11:56, 14 April 2015 (CEST)
Collapsed Roads in Natural Disasters
I don't think clearing collapsed roads using the upgrade tool is really explained anywhere. Should it be documented here or in a section in Natural Disasters?
- We don't have a section on the different disasters yet. I think there or here would work. It would be even better with screenshots. Dauth (talk) 19:28, 27 December 2016 (CET)
- Are collapsed roads only part of Natural Disasters? If so, should I mark this sections with something like:
|Available only with the Natural Disasters DLC enabled.|
Splitting notes in roads table
Since so many DLCs have added new roads, the notes section of the road types table has been filled with notes of requires this or that DLC. Wouldn't it be easier and reduce confusion, if the section was split into the old notes, and a new required DLCs? Gnavlos (talk) 17:30, 19 July 2017 (CEST)
- How about adding a DLC column in the same manner as Policies? Dauth (talk) 19:42, 19 July 2017 (CEST)
It is stated in the wiki that traffic lights cause traffic jams. Although in some instances this is true, it is not always the case. I do not think it should be stated as something always to be avoided. I am also not certain if Priority Roads (which are ignored in the wiki) were dependent on the dlc or part of the free patch. I would be inclined to add Priority Roads to the Intersection category (it seems to me the only place it belongs) along with a description of how it works. I just had to correct someone on the steam forum about the function of a Priority Road. I was tempted to just add it to the wiki, as I know I should, but my uncertainty over whether it was part of a dlc or a free patch restrained me. I really think that all of the four dlcs deserve their own page describing in detail their features and how they work. — Preceding unsigned comment added by Steve B (talk)
- Traffic lights may cause jams and they may not. Maybe lights are more likely to cause jams if there is an underlying problem, such as intersections too close together or poorly laid out. So I would edit that like you said. / The general rule is to write the wiki describing features as if all DLC and patches are installed. So I would not be too concerned if it was in the free patch or not. You could research the patch pages or the forum to find out if you really want to know. / The DLCs do have their own pages, but they generally have just bullet points describing features. It is best to try to keep information in one place as much as possible, as it makes it easier to update and correct it. Also, if the DLC pages described say a road feature, you'd have to go to each one to see all of the road stuff. It makes the most sense to put it all in one "road" page instead. / That's my take on it all. I'm not exactly an authority on it though. - Fox NS CAN (talk) 02:02, 17 August 2017 (CEST)
- Not mentioned due to forgetting/overlooked I guess. I don't use the feature, so I can't be 100% sure about it, but fairly certain it just makes the selected road have no traffic lights or stop signs, and all roads crossing it have stop signs. I'd have to check it out before adding, and I'm not able at the moment. - Fox NS CAN (talk) 19:33, 1 November 2019 (UTC)