Multi-tiered and challenging simulation: Play as the mayor and face with balancing essential requirements and much more along with the city's real economy system. Citizens within the city react fluidly, with gravitas and with an air of authenticity to a multitude of game-play scenarios.
Extensive local traffic simulation: Fully fleshed out and well-crafted transport systems.
Districts and Policies: Designating parts of the city as districts allows application of different policies to run them.
Day and night cycle: The city changes during the day and affects citizen schedules. Manage the different aspects of the day and night cycles.
Extensive modding support: Build or improve on existing maps and structures and share your creations with other city builders on the Steam workshop.
Deep, Impactful Gameplay: Keep your city going through the devastation of several possible doomsday scenarios, from towering infernos to the day the sky exploded.
With Great Power Comes Great Response Abilities: Plan for, and respond to, disasters using early warning systems, countermeasures, and new disaster responses such as helicopters and evacuations – finally, a Paradox game where “Comet Sighted” actually means something.
Radio Saved the Video Game: Citizens can go Radio Ga-Ga with a new broadcast network, helping to rapidly spread evacuation warnings and emergency alerts – or simply relax to new in-game music stations.
An Objectively Good Feature: Scenario Mode allows players to design custom game objectives, including custom starting cities, win conditions, time limits, and more – and share scenarios to Steam Workshop.
Chirpocalypse Now: Heck yeah, new hats for Chirper.
Sick Transit, Glorious Money: New transit options that can also increase the city's income - get across town in ferries, blimps, cable cars, and monorails!
Orderly Hub, Bub: New mass transit hubs can bring all of your services together, letting citizens change rail lines in one building, or hop from the bus onto the ferry, or even find their way through a sprawling monorail-train-metro station.
Become a Roads Scholar: Explore a set of new challenge scenarios focused on fixing traffic problems and adding new transit systems. New road types, bridges and canals adds variety to your city, and new ways to solve its challenges. Become an expert in traffic flow, and then use that knowledge to improve your personal city!
New Hats for Chirper: NEW. HATS. FOR CHIRPER. (and also new unique buildings, policies and achievements. But HATS!)
Story to Story, Building to Building, Street to Street: New Eco-Friendly Buildings, New specialization buildings, new alternative service buildings, new unique buildings, electric cars, new parks -- 350 new assets in all giving a unique new look to Cities: Skylines
I Wish I Was Special, You’re So Very Special: New specialized options for all city zones, plus leveled-up specializations for the first time in Cities: Skylines
So What So What So What’s the Scenario: 3 new scenarios, 4 new policy options, and a new Monument to make your friends Green with envy
Why Do Birds Suddenly Appear More Stylish: Of course we’ve included a new hat for Chirper.
Parks and Recreation: Use the new park area tool to create park districts wherever there is empty land, and new city services like Park Maintenance, which boosts happiness and effectiveness and helps level up parks.
Brick By Brick: Customize your city with new buildings and assets, including a new sightseeing bus line, new service buildings, new unique buildings like amusement parks, nature reserves, city parks and zoos, and a regal new monument, the Castle of Lord Chirpwick.
Freeway Free For All: For the first time in Cities: Skylines, you can place buildings next to paths in the park districts (not just next to roads). Props can be placed anywhere inside park areas.
Recesses Between Buildings: Transform those empty spaces between your buildings into vibrant parks and gardens.
It's A Walk In The Park: Customize routes and set ticket prices for new walking and sightseeing tours, among other tourism enhancements.
Policies, Please: Take on three new city policies and eight new park policies to deal with recreational hazards like Animal Ethics and Fireworks.
Make It Happen: Follow your products from harvesting to processing, storage and production, then transport them to commercial zones or export to other cities.
Captain Your Own Industries: Define an area with the industry area tool and place highly specialized industrial buildings to build and manage the production chain from raw material extraction up to final end product. Industry Areas are divided into four types based on the natural resource they are processing: Farming, Forest, Ore and Oil. These areas can level up upon reaching productions goals and staffing requirements.
Build It Up, Buttercup: New industrial buildings include Extractors, Warehouse Facilities, Processing and Auxiliary Buildings, Industrial Props and Roads. Unique Factories, such as Food, Toy, Furniture, Car and Electronics produce luxury products, and require a large number of workers, water and electricity as well as input from your industries.
Ship It: Manage traffic and logistics with industrial warehouses and the use of the new Cargo Services including a cargo airport.
Go Postal: Boost your citizens’ well-being with mail delivery and collection services. Post sorting facilities handle mail between outside connections and the post offices, and new Post Van and Truck vehicles enable the carriage.
Work Hard: Three new Industry Policies and four City-wide Policies, including Workers’ Union, Sorting, Tolls, Wi-Fi, Logistics, Work Safety and Automation.
Five New Maps: Rich in natural resources, transportation options and industrial opportunities, these new maps have all the right stuff.
Degrees of Freedom: Zone for new campus area types - Trade School, Liberal Arts College and University. Increase reputation by attracting students and creating Academic Works and unlock new buildings!
Var-City Sports: Bring college sports to your city by building football, basketball, baseball, track & field, and swimming arenas. Manage your teams, hire coaches, sell tickets -- and collect prizes for winning matches! Customize your teams with unique jerseys, busses and security.
Syllabuster: Employ seven new policies including book fairs and for-profit education. Sponsor academic works by handing out research grants and supporting the staff.
We Fancy: Display your scientific achievements in Museums.
Cheers!: Celebrate with your citizens during graduation ceremonies.
Ludocartography 101: Five new maps for your building!
Three New Chirper Hats: Be the big chirp on campus!