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The starting view of a Map with the starting tile highlighted

Maps are the areas where you build your city. Each map is divided into tiles that you can unlock as the game progresses. The full map consist of 81 tiles (9x9), but tile borders are only shown for the 25 middle tiles (5x5). Out of these, 9 tiles are unlockable in the base game; there are some mods that can increase the amount of playable tiles to 25 or 81. A map has different Natural resources placed on it.



Zone-able roads spawn grids of "cells" that are up to 4 cells deep. Each "cell" unit correlates to 8 meters by 8 meters of real world space. The area of one cell is 64 m2.

One tile is 240 x 240 cells, or 1920 x 1920 meters, or 1.92 x 1.92 km. The area of one tile is 3.6864 km2.

The map itself is 9 x 9 tiles, or 2160 x 2160 cells, or 17280 x 17280 meters, or 17.28 x 17.28 km. The area of the map is 298.5984 km2.

The possible playable area is 5 x 5 tiles, or 1200 x 1200 cells, or 9600 x 9600 meters, or 9.6 x 9.6 km. The possible play area of the map is 92.16 km2.

Claiming all 9 tiles in a 3 x 3 area, or 720 x 720 cells, or 5760 x 5760 meters, or 5.76 x 5.76 km. The claimable area of the map is 33.1776 km2.

Starting mapsEdit

Several of the maps are based on real locations.

Base Game MapsEdit

  • Cliffside Bay
  • Foggy Hills
  • Grand River
  • Green Plains - Washington DC
  • Riverrun - Rivers in St Louis
  • Black Woods - Stockholm
  • Islands - Venice
  • Shady Strands - The Strait of Istanbul
  • Two Rivers
  • Sandy Beach - San Francisco
  • Diamond Coast - Hong Kong
  • Lagoon Shore - Greece

Snowfall DLCEdit

  • Snowy Coasts
  • Icy Islands
  • Frosty Rivers
  • Winter Hills
  • Frozenshire

Natural Disasters DLCEdit

  • Prussian Peaks
  • The Dust Bowl
  • The Archipelago

Mass Transit DLCEdit

  • Arid Plains
  • Regal Hills
  • Seven Lakes

Green Cities DLCEdit

  • Eden Valley
  • Lavender Lake
  • Garden Rivers

Parklife DLCEdit

  • Mountain Meadows
  • Pine Rivers
  • Cavern Coast
  • Windfield
  • Honu Island

Industries DLCEdit

  • Twin Fjords
  • Marble Canyon
  • Woodgarden
  • Green Peaks - Dublin
  • Pearl Bay

Campus DLCEdit

  • Murky Coast
  • Wolf Creek
  • Northwood Hills
  • Marin Bay
  • Roslyn Peninsula

Sunset Harbor DLCEdit

  • Azure Gulf
  • Crater Falls
  • Desert Oasis
  • Fisher Enclave
  • Swamplands

Map creation and sharingEdit

Cities: Skylines offers an in-game map editor and fully integrated sharing through steam workshop. You may also take a heightmap and use it in the map editor. The modification community often uses real world heightmaps which can be found online [1].

Creating a MapEdit

Main article: Map Editor

To create a map the player clicks the tools button in the main menu then you click the map editor. The player can then choose a landscape type and click create to open the map editor. The player can then begin terraforming, place water sources, highways and train track, lay ship- and plane routes and adjust the ocean.



See alsoEdit